Wednesday, March 30, 2011

What the future could hold for gaming

This was an Article written in Games for Windows several years ago. The question was as follows.

"Dear Developer,
If you could, at the wave of a magic wand, overcome some technological hurdle in game development, what would it be? And, more importantly, what would it allow you to do that you can’t do today? Ultimately, this is about you making the games you want to make."

This response was perfect by Blair and Craig Fraser, the directors for the hit RTS(Real Time Strategy) game, "Sins of a Solar Empire" for Ironclad Studios. Heres thier response.

"The most fascinating thing for us about making video games is the magic of bringing a universe to life. This virtual world has its agents and rules, and the simulation jsut executes step-by-step, evolving over time jsut like ours. It’s as if each game is some alternate universe where its Big Bang shifted the symmetry, breaking just a bit more to the left than the right than the one we are familiar with. In some strange way, it’s like games are really an expression of our intrest in humankind, the universe, life, God, and the deepest philisophical questions. It isn’t a new idea, but it’s the one that we love very much. Ideally we dream of a game where we could implement the Theory of Everything and have it run at full speed- obviously a contradiction, be we are dreaming here-simulating our reality, and then tweak all sorts of parameters to see what other kinds of universes can come out. We’d then love to immerse ourselves into one of these environments witha  device that overides our normal sensory input and feeds the virtual input directly into the brain- perhaps even providin g us with completely new  senses. Sucha  system may provide us with a realistic sensation of flight, superhuman strength and agility, to interact with intelligent beings in these environments so we could ask them what they thought about these questions and the answers we’re seeking. With the right technology, will games become both a source of entertainment and enlightenment? In some ways, we feel they already are."

Awsome article.

You can find out what other developers like Will Wright(Simcity, The Sims, etc) or Todd Howard(Elder Scrolls: Oblivion) said at

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