Wednesday, August 24, 2011

Starcraft 2 PTR Patch 1.4

The most notable and worthwhile change in my opinion is probably the Immortal Buff. That needed to happen a year ago.


General
Unit vision up ramps has been reduced by 1.

PROTOSS
Immortal
Attack range increased from 5 to 6.

Mothership
Acceleration increased from 0.3 to 1.375.
The Mothership’s Cloaking Field no longer cloaks all units instantaneously, but rather adds units to the cloak field over time (maximum of 25 per second). This should alleviate “Mothership Lag” issue when a Mothership comes online.

Stalker
Blink research time increased from 110 to 140.

Warp Prism
Shields increased from 40 to 100.

TERRAN
Barracks
Build time increased from 60 to 65.

Hellion
Infernal Pre-Igniter damage upgrade decreased from 10 to 5.

Raven
Seeker missile movement speed increased from 2.5 to 2.953.

ZERG
Infestor
Fungal Growth damage changed from 36 (+30% armored) to 30 (40 vs Armored).

Overseer
Morph cost decreased from 50/100 to 50/50.
Contaminate energy cost increased from 75 to 125.

Ultralisk
Build time decreased from 70 to 55.

3 comments:

  1. Think the mothership acceleration change will make them viable at all?

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  2. No more viable than before. The speed increase was probably to help keep the Protoss army mobile, but we will only ever see them in macro games still.

    The Shield change to Warp Prism will definitely make that unit more viable. They were so squishy before...

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  3. I think that the increase in speed will lead to a more sustainable unit. If you look at the data Egaming Bets, then strategies and increasing rate, so you need to decide something.

    ReplyDelete