Showing posts with label MC. Show all posts
Showing posts with label MC. Show all posts

Sunday, July 10, 2011

NASL Grand Finals Puma vs MC

Grand Finals
MC vs Puma
PvT
This will be a best of 7 series, no idea of the maps that will be used. My bet will be on these:
Xelnaga Caverns, Metalopolis, Taldarim Altar, Terminus, Shattered Temple, Crossfire, and Backwater Gulch. Not necessarily in that order.

Game 1
First map is Metalopolis. Players spawn in close air positions in the southern portion of the map. MC spawning in the south and Puma in the West. Standard play coming out, Fast factory coming out and floats up and lands in the base of MC for some Helions. MC already grabbing a Stargate and not grabbing Voidrays, but Phoenixs instead. Puma grabbing his Command center in preparation for an expansion. It seems Puma is favoring heavy Bio units and MC begins his expansion as well. food counts are about even at the ten minute mark, 80- 76 of MC. I lost the internet, just for a second but it was enough for me to miss the drop in the base of MC but i dont think it did much. MC did throw down a Templar archives at some time, and grabbing a few Archons and favoring alot of Zealots like he has in the past. MC also epxanding behind this big aggression he is doing as well. EMP's go off and completely nulify the forcefields of the Sentries which wont go down now. MC is forced to retreat as his Zealots are eliminated. Puma expands after this to his 3rd, and attempts another drop but it is spotted early. MC, after now taking full advantage of his 3rd base, is now leading the food count by 40, 150-110 at the 18 min mark. Colossus are now coming into the game as 2 Robo Facilitiys are down and producing. A lot of Ghosts are out now as well, and they get some great EMP's off, nullifying Storms. He pushes through and eliminated the army of MC and MC is forced to gg after the overpowered emps just cripple him....

Game 2
Shattered Temple is the next map and again both players are spawning in close air positions in the south. MC in the West, Puma in the South. Puma looks to be going for 3 Barracks, and MC going for an early expansion. Puma also putting down an expansion as well. Puma looking to be favoring bio units again. MC is grabbing a late 2nd gas and a Stargate and Puma this time doesn't have a Viking to help fend off the Phoenix's. Puma trys a drop but flys right into the Phoenix's of MC, MC holds it off, but his Stargate tech is delayed. Another Ghost Academy is out, so probably some Nuke play, Charge also coming up as well as more Phoenix play. Templars are coming up so we can expect some Storm play. Puma makes a drop and manages to delay the mineral line and snipe the twilight council that was making Charge. This Cripples him and now MC loses his Zealots and is forced to GG. Puma is up 2-0

Game 3
Xelnaga Caverns is the map. MC spawning in the south, Puma in the North. Standard play again. Early 2nd gas is being taken from MC. MC going for a Stargate again, hes favored this build in every game we have seen here in the finals. A Voidray is coming out as well, and a 2nd after that, MC defends Pumas early pressure so well, his entire force is eliminated. MC now goes on the offensive with the 2 Void Rays that have still not been revealed yet. He is picking off alot of buildings and forces Puma on the defensive and establishes hiw own expansion in the mean time. MC is leading the food count by 20 at the 11 min mark, 80-60. MC is going for 7 Phoenixs now and a drop from Puma is on the way. but MC picks it off with no trouble, Puma drops again, this time on MC's Twilight Council and again picks it off right before Charge Finishes. Storm is done however, and 4 Templars are on the field ready to do damage, no Ghosts to counter these and MC pushes Puma all the way back with no trouble slowly eliminating the Terran army, Puma gg's and MC takes game 3, 1-2.

Game 4
Map is Backwater Gulch. Puma is spawning in the Bottom Right corner, and MC is in the Top left. MC opening up with a Robo Opening for the first time in this series. No Stargate tech looks to be coming out. Looks to be a 3 gate Robo. Banshees looking to be coming out as well with Cloak. He trys to do some Harras but it doesnt work as MC fends it off. Puma throwing a Ninja Expansion down in the top Right corner.  Colossus are also on the way in as well. Puma also takes his Natural. Puma now favoring heavy bio units. MC going for Stalkers and Colossus. Blink is out, Charge and Storm both on its way. MC not making more than 3 Colossus. Storm as canceled it looks like.Ghosts are now in play, great EMP's go off, MC's army is destroyed, and Puma will take game 4, 3-1.

Game 5
Terminus RE is the map. Looks like im 5 for 5 in map guessing. Cross Positions are spawned, MC in the East Puma in the West. Early expansions go down. Probably a 4 gate push coming in. it is rebuffed, and a Banshee is out, with cloak, makes it across the map and picks off 9 probes. It seriously delays the economy of MC, but Puma has not done anything to take advantage of his natural. Puma is still on one base. He is just now taking his 2nd at the 10 minute mark, but Cloaked Banshees are harrasing all around the map. Chargelots are coming up. Templar Archives are up as well, with Storm most likely following, Puma is retaining map control. He makes a drop and again delays the mineral line of MC. Puma is just dominating MC and beings taking his 3rd. MC also taking his 3rd and defending against the drops very well. MC makes a push but doesnt do much except pick off 2 more drops from Puma. Puma trying to drop again. The stream is lagging. The drops of Puma are forcing MC to stay near his base and he is just not able to go on the offensive. He holds off a big attack with a key storm that changes the tide of this battle, MC IS NOW IN THE LEAD, hes got Puma running! He denys Pumas 4th and proceeds to head back and tech up. MC looking to make a few Colossus. The Archons are helping him absorb that damage and MC is even taking his 5th as well M C almost loses his 3rd, it was 4 HP away from death, and Puma is on the death march and trys to engange, Archons are getting pushed back and picked off. Puma makes a drop and picks off the 3rd, the main army of Puma is also eliminated and both sides are looking to rebuild. we are now at the 25 min mark and its 4 bases against 5. Puma charges in and Great storms go off to delay that. Colossus are now on thier way into the field MC picks off another drop and is in the lead with food by 20, Great Storms go off, Colossus now on the front lines, Puma is on the run, food count is in favor of MC by 50, EMPs go off but aren't enough. Puma gg's and MC takes game 5, 2-3.

Game 6
Taldarim Altar is the map. 6 for 6 on maps selection woot. MC spawning in the bottom Left, Puma spawning in the Bottom Right. Standard play from both sides. MC going for a fast Twilight Council. Blink is coming down, and no Dark Templar Shrine so probably a big Blink Stalker push. MC appliues alot of pressure, and really delays the mineral line with alot of early game Blink stalker pressure. 21 workers killed several of which were Mules. Stimpack has been delayed, Charge now on its way and MC expanded behind all this pressure. and is now grabbing his Templar Archives and is grabbing storm. Both players are now expanding to thier 3rd. No storm coming out, but Archons are on thier way. Ghosts are also being made. MC defends against Pumas first drop pretty easily. Storm is now on its way, as well as a 4th base for MC. No concussive shell is out, Storms go odd as Puma enganges, MC is forced to retreat, this could be it for MC, he loses his army, but a great lag spike causes me to miss how he turns it around!!!! Puma is pushed back, a great storm goes off and MC is alla round the map picking of anything he can. but a drop from puma picks off MC's 3rd, MC doing a great job at defednig it now, MC picks off a big drop! MC storms another drop Feed backs go off, Archons charging in, Puma engage but is severely at a desadvantage, Immortals in play, MC is forced back, but he is still leading in the food count, so much going on, so much lag, its getting bad.....Another big pickoff from MC stalkers take out one, feedback on the other. MC is at 200 army, Puma at 120 at the 27 min mark. Still no concussive shell is out. MC is cleaning up Puma. Puma trying to drop but it does nothing. Puma gg's and mc takes the series to 3-3. INCREDIBLE PLAY, CMON MC!!!!You can do it!!!!!!!

Game 7
Last match! Map is Crevasse! Spawn points are on the Left side of the map. MC in the bottom and Puma in the top. Early expansion going down. MC going for a 3 gate Proxy Pylon push but it doesnt do so well and is rebuffed. He loses alot of units, and only Marines and SCV's in his opponents base to hold it off. Puma going heavy Bio, Concussive Shell and Stimpack going down. Twighlight council coming up, Food count is 88-72 in favor of Puma. Puma engages, Forcefields so well, and holds off Pumas attack, he loses almost everything and MC is back in this game. Chargelots in, 6 gateways down, and no Medivacs yet, but Ghosts are in play. Dark Shrine is now coming up. Food counts are now about even, but Puma takes the advantage again and MC loses a big part of his army after trying to push up.3rd bases are coming up and Dark Templars do sneak in. Puma has very little detection and MC has alot of map control. Puma pushes out, takes out the proxy Pylon and the Ghosts of Puma EMP the sentries of MC and MC loses his army and gg's, Puma is the NASL Champion!

Saturday, July 9, 2011

NASL Grand Finals Day 2 Quarter Finals MC vs Sen

Day 2 Match 6
Sen vs MC

Game 1
Taldarim Altar is the first map. Sen graciously asks MC to not 3-0 him lol, MC obliges and says, ok 3-1. MC throws down a 15 Nexus before Sen grabs his Hatchery, instead opting in for a Spawning pool. Forge is down and Cannons do follow. MC does completely wall himself in, so Sen may Baneling bust, and MC may go Voidrays as MC throws down a Stargate, but nothing is determined yet. Sen continues to Drone up. Sen places a semi ninja expansion at his 4th. MC scouts his main and 3rd with his Voidray and does discover that 4th early on, but is unable to take it down as Spore Crawlers are up. MC favoring a bit of air units trys to go in, but Sen catches him off gaurd as Hydras are now on the field. He loses his Void Ray, but still has alot of Phoenixs. Charge and more gateways are on their way, Infestors for Sen and the food counts are about even at 120 at the 12 min mark. Zealots charge in, as well as Phoenixs now that Charge is ready and clears up those Hydras. He applies pressure on that 4th, but no clear winner comes out of this. MC moving for Storm and a Robo, while Sen moves into Banelings with Zerglings and Hydras and Infestors. He is also taking his 4th base and MC has his 3rd established. Massive amounts of Banelings are being made, and no Colossus are on the map. MC'd 4th base is on its way. Both armies are now maxed at the 18 min mark. Storms drive the Zerglings back and kill so many, Blink is in effect, and Sen should have won that encounter Bu MC comes out on top. MC applies some Blink Stalker pressure at the 4th base of Sen and it causes Sen to eventually lose his Zergling army, Sen gg's and MC takes game 1.

Game 2
Backwater Gulch is the map, MC spawns int he top Right corner, and Sen in the Bottom left. Pretty standard play, MC does a 1 Gate Expand and places a Stargate down as well. Starts bringing in more gateways as well and a Void Ray. Sen is wanting to go Roaches but still has alot of Zerglings, Artosis then drops a Hammer MC joke much to the crowds dismay. 3 Voidrays are out but Sen holds it off. Sen has decided to take his 3rd as his gold, but MC doesnt discover that till well after its down and established. It looks like MC is going to go Colossus, very interesting play and we are going to see a very diverse unit composition. Baneling nest is on its way in. Sens economy is soaring ahead. MC is falling behind in minerals and in food. 170-140 at the 13 min mark. Sen is even taking his 4th base, but he still has not revealed his Colossus. He goes for an engagement and manages his units very well and clears out the initial army of Sen, but Sen counters with his queens help and pushes him back, until they fall off creep, and MC pushes him back, but it is 4 bases vs 2 for MC. MC is microing his army very well, but i dont think it will be enough. This will probably be the last engagement for this match and MC is keeping his Colossus alive, but it doesnt work and MC gg's, Sen ties the series 1-1.

Game 3
Xelnage Caverns is the next map, MC spawning at the bottom. Standard play again, no out of the ordinary Korean Tactics. MC looking to expand and has alot of Zealots early on, looking to delay the Hatchery, but doesn't work quite well and he is forced to retreat. Sen picks the 3 Zealots off. MC grabs his expansion, and a Twilight council. Sen is upgrading his Melee attack, so probably a Baneling bust coming out. Dark Shrine is also on it way, and no Lairs for Overseers to detect it, but Sen reads him well and places 2 Spore Crawlers down for detection and also gets his 3rd base up at the gold. MC is not looking to be in good position as the 2 Dark Templar he created were quickly picked off with no value coming from them. MC transitions into some more Gateways and is looking to take his 3rd. Sen is looking to be in great position again. MC trys to move in, but Forcefields the Banelings and maintains his unit count,  and takes out a few units, he is still trailing Sen in food and trys to push in again, but he loses his Zealots and the Zerglings surround  the Blink Stalkers. Again no clear victor in these engagements, but Sen is still in the lead overall. 150-120 food at the 15 min mark. Sen decided to push MC's 3rd, blows his Nexus and Baneling drops MC's army. MC loses his army and his natural and gg's allowing Sen to take the series 2-1.

Game 4
Map is Terminus RE. MC spawning in the North, Sen in the West. They loaded the wrong map, RESTART!!!

Map is Terminus RE, MC spawning in the East, Sen in the North. No wierd shenaniganes, both players place down their expansions at 18. Sen takes his 3rd at the 5 min mark, and MC throws a Stargate down, followed by a Void Raw, Sen get his Hydra Den down as well, knowing MC has been liking this VoidRay play, he manages to take down 2 Queens, but loses his Void Ray, but in Response, MC makes alot of phoenixs and starts picking off Overlords and picks up his own third in the process. Corrupters are on thier way with some Mutalisks, Not sure what kind of unit comp MC is going for as he is relying on his Phoenix harrasment. Sen making alot of Zerglings and MC going for Templars with Storm with lots of Gateways warped in and established. Hes made alot of Zealots and Sentries. MC moves out and takes his 4th, Sen is leading in army count by about 20, but Sen sneaks in the back and gets his Mutas Stormed and lsoes his ground army i think(video stuttered) and pushes forward, MC now in the food lead, 200 to 180. Sen grabs his Hive and both players are now on 4 bases. Sen tries to assult the 4th but is rebuffed, and now morphs in 74 Zerglings and 30 Banelings to try and suicide that 4th, and it works, MC lsoes his 4th. Stream lag takes its toll and  have no idea whats going on. Food counts look to be the same as the stream stabilizes. Infestors are now in play and MC is looknig to take out the 4th, and he almost does it, but he loses alot of units, but takes out the ground army of Sen as well, an almost even exchange, but Sens 4th is still up. MC looking to keep up the pressure, his food count his higher than Sen, but MC looking to bring in Colossus But Sen is taking his 5th and 6th base. Stream is really laggy right now. MC mass produces Colossus, 3 at a time, and is up to 6. He is maxed out, using storms, and taking out the Banelings even after the losses, both players are still even. but is staying close to the Front lines, however Broodlords are now on the Map, and voidrays are being produced in response to this. 3 Robos, Lots of Gateways, and 3 Stargates for mass production of units. MC still hasnt expanded to his 5th yet, which is bad, his economic deisadvantage will catch up with him sonner or later., ah now he takes his 5th. Voidrays in, lots of Broodlos are in as well and they get caught out of position, the broodlords and he is losing them fast. He keeps losing them to the 10 Void Rays and MCs ground army is charging in All sen has now is Zerglings. and bringing in Infestors. Sen keep Fungal Growthing the Void Ray mass and they are now in the Yellow after all that. Sens 4th base is down, 5th base jsut fell, and MC's ground army is staying back and defending his 5th base. Void Rays are going for the 6th bue hes losing them to the Fungal Growths. Sen takes a huge economic shot and is not behind, food count is 195 - 100 at the 32 min mark. Storms, Collossus, and Stalkers are moving in and MC finishes Sen off. He takes the series 2-2.
WOW MC!!

Game 5
Last game of this Best of 5 will be played on Metalopolis and Players are spawned in Closer by air positions in the bottom. Standard play again, Both players expanding early. More stargate play from MC coming up.followed by a Void Ray. Roaches coming in, but no Lair for Hydras. Sen does have an Evo Chamber though, food is at 60 each at the 8 min mark. The Void Ray is rebuffed and Spore Crawlers as well. Sens third is now up and running. and a Macro Hatch so Sen is on 4 hatches and 3 bases defending very well against the 5 Phoenixs and 1 Void Ray from MC. MC responds by taking his 3rd and is able to hold it even as Sen trys to scout it. Send responds and begins teching up very heavily and sends his Phoenxis for harrasment. Sen try to take his 4th gold, but it is scouted by MC and he tries to take it down, but Sen defends so well against it by canceling and replacing the hatch with 4 Queens and a spore Crawler at the Gold. Sen takes this advantage and places his 5th and 6th base down. Both armies are approching max. MC is not taking any more expansions and almost loses his army but some well managed unit control lets him save that battle. Sen does a drop in a mineral line and takes out a few Probes but nothing big. MC takes his Gold and is positioning himself near Sens Gold. Dark Templars are taking out Hatches, Armies are engagning again, but MC keeps coming out on top. Most battles are taking place near the Gold, Sen loses his Gold, his 5th, and his 6th, the 3rd of Sen is under attack, and MC is still pushing forward. food count is now 160 for MC 120 for Sen. MC still in the lead. Both sides take huge damage and back out, but Sen takes alot more damage in my oppinion. MC taking his 4th, and is researching Storm. Broodlords are in play now, but MC still outnumbters Sen, he Blinks underneath the Broodlords and takes the victory, MC will take the win 3-2. Way to go MC!

MC vs Puma tomorrow! Epic Epic Matches!!!!



NASL Grand Finals Day 2 Select vs MC

Day 2 Match 4
Select vs MC

Metalopolis, Crevasse, Typhon Peaks

Game 1
Cross positions on this map, Left vs Right. Select is opting in for a quick expansion while MC is going for the standard play, no deviation on his opening that is typical among all Protoss. He does sneak in a Twilight Council and a Dark Shrine afterwards, with not clear way for Select to detect it, MC has a great chance to deal damage, but Select has a great read on his opponent and builds detection right as the Dark Templar arrives. MC see that and expands behind it, proceeding to do the same as his opponent and macro and tech up. Ghosts are coming into play as well as a Robo Facility. Select seems to be getting upgrades for Marines and Mauraders and will be going for the typical Marine, Marauder, Medivac Mix. Charge on its way in which will help out quite a bit, as well as Storm which is on its way. MC places 6 gateways down vs a 2 base timing push from select that is primarily the Bio Ball. Forcefields go off, Emps go off, but the Zealots are absorbing all that damage. The exchange ends up being about even as MC loses all his Zealots. Both armies regroup, and as Select is preparing to take his third MC has already set up a Proxy Pylon to spot when this one will come, and when he sees it he sends his army to harrass and it works out and the Proxy Pylon is spared and is able to replenish the army that is not clearing out the third, and on its way to the Natural of Select. Select gg's and MC takes game 1.


Game 2
Players spawn on the right sides of Crevasse, MC on top, Select on bottom. Select opts in for a double early expansion. MC looking again to do a very standard play on this map with an early expansion himself in the protected area. We will defintely be seeing some drop play, or should, even though the third Barracks is going down. MC again grabbing a Robo Facility, but only for Observers, that has been all hes been using it for in all his games. MC grabs his third base and a Twilight Council with 2 Stargates, MC is grabbing any and everything. Charge coming up, +1 armor on it way as well, and a pair of Phoenix's. Select again appaears to be favoring the Bio Death Ball of Marines Mauarders Medivacs. Ghosts coming out as well, and No storm, im worried that because he has no storms to help do damage. But now I think I see wht he pted in for Phoneixis, Crevasse allows for macro play with easily defendable expansions, IF your opponent doesnt do drop play, which Protoss dont most of the time, but Terrans do almost every game, Phoneixs were built to allow him to stay powerful and Mobile, MC decides to push in with 10 phonexis and Zealots with Sentries, Forcefields go off, segment the army and cleans it up, but very little of his ground army remains and his Phoenixs are out of energy, but MC with 3 bases is clearly in the lead. Phoneixs come poking in picking off Medivacs. Storm play is on its way in and heavy Zealots with +2 armor on the way. Select still favoring the Bio Deathball and Medivacs keep getting picked off, Select wants to charge in and an engagement happens, zealots and Archons are eliminated but so are the Marines for Select and the Phoenixs again remain. The food count is still even, but MC is now on 4 bases with Select jsut not saturating his 4th, but is leading the harvestor count by 20. Great storms go off and MC's forces get cut in half, and another engagement causes another draw between these two players. MC is jsut not hitting 200 while select is hitting 151, but his bases are drying up. MC is taking his 6th and is assulting Selects 5th, No medivacs means his units are slowly dying, Zealots in Selects main, 5th base down, main army gone, Select is looking to be out classed in this matchup. And now MC is bringing in Collossus and more Zealots, one last engagment puts the nail in the coffin and Select gg's, MC is now in the Semifinals.........

Great job MC!! He will be up against Sen next, and I think he will have no trouble in that match as PvZ is my Favorite matchup and both of these players are TITANS in thier respective races, Truly and Epic match will happen again today.






NASL Grand Finals Day 1 Boxer vs MC


Match 7
Boxer vs MC




Game 1
Mc vs Boxer, an incredible match im sure is about to be seen. I have been up very late watching these games and cannot wait to see the results. Both players began very standard like, however MC sneaks a scout in and builds an early Stargate for most likely Voidrays. Boxer trys some early pressure with a few bio units and MC trys getting a Proxy Pylon but it almost gets sniped, however the Voidray makes its debut with the single round of warped in units as well as units from MC's main. Boxer loses his initial units and is forced to pull SCV's while more units are getting warped in. MC is surging forward and boxer is losing ground and his expansion and not enough units to defend. Boxer has 15 units and MC has 65 at the ten minute mark, and Boxer GG's so MC will take Game 1.

Game 2
Boxer opts in for an 15 Command Center with MC going standard play. MC responds by expanding himself. MC continues to concentrate on his economy and macro while Boxer concentrates on getting a very Robust unit Composition. MC looks to want to use Gateway units primarily while Boxer looks to want to stick with a Marine, Maurader, Medivac composition. MC looking to shake things up throws a Dark Council down and grabs a few Archons and gain map control. Both players are constructing their third base. Boxer attempts a drop but nearly loses it after its spotted early. Boxer using EMP to take out shields, but MC Storms the marines into near death, so the exchange cancels itself out. Another exchange at MC's 3rd allows MC to take the lead but takes meage shield damage on 4 archons from emps and is forced let them recharge. MC charges in and takes out Boxers 3rd but loses his army. He attempts to stop the counterattack, but some great emps from Boxer causes MC to lose his army again. Boxers economy has really suffered and is trying to take the gold expansion. I think he was hoping to finish it then, but underestimated MC's economy. Boxer moves to Mc's 4th and takes it down, but is trapped my Mc's Army and loses his ghosts and his army. Both players just looking to build up, but MC is able to rebuild faster and goes on the offense far sooner than Boxer is able too. Boxer continues to hold him off with excellent unit control, but MC is now 200/200 and 114 for Boxer, Boxer loses his army, and his 3rd. and MC takes it 2-0. 



Friday, July 8, 2011

NASL Grand Finals start in just a few hours!!!!

If you haven't yet, head on over to the North American Star League and buy your online pass today to catch all the action!

http://www.justin.tv/naslseasonone



Watch live video from NASL Season One on www.justin.tv


I will be providing live updates as I get them all weekend. I am sadly not at the event, but I will be watching as much of the games as possible!